Prior to 2011, several developers have already applied the theme of “last man standing” or battle royale to numerous games, but it wasn’t until early April of 2012 when it became a worldwide phenomenon. Minecraft, which was inspired by the Hunger Games films, was the first known game to offer battle royale modes to its players.
Soon after that, many other games such as DayZ, Rust, PUBG, and Fortnite began popping out and growing quickly in popularity. This year, another battle Royale-themed mobile game entitled Shin Megami Tensei Liberation Dx2 has been released under SEGA Games Co., Ltd., a Japanese multinational video game developer and publisher with headquarters in Tokyo, Japan.
Brief Game Introduction
Shin Megami Tensei Liberation Dx2 is a spinoff of Shin Megami Tensei, which is a post-apocalyptic role-playing video game developed and published by Atlus. The game is set in modern day Tokyo and appears to have an apocalyptic feel to it.
A player starts off as a “Liberator”, that is, someone who is capable of summoning demons using their phone and commanding them in battle in order to fight the dark forces that are bent on eliminating humankind. At the outset, players are given their very own collection of demons that they can freely use in battle.
Operating out of a hideout, players can then choose from a wide range of options for leveling up their demons. Aside from undertaking main story missions, players can also choose to complete event missions, which are worldwide events that are rolled out during certain dates.
Storyline and Battle Modes
Shin Megami Tensei Liberation Dx2 stars some young people that are fighting off a demonic invasion, one of whom is a famous YouTube star who turns to social media in order to get some leads. As a player, you join the group as a newcomer and is immediately assigned to investigate demonic disturbances in Akihabara.
The game is a mix of dialogue-heavy storylines and series of battles. Now, the story is split into tiny chapters, which is ideal for a mobile game and can be considered both ridiculous and dark, which are characteristics that are present in every game in the series. Personally, I believe that the scenarios are extremely well-written, which is owing to the talents of Makoto Fukami, and I believe that will hook players to keep on playing the game.
The sequences mostly aren’t interactive, but they are detailed and look really great. The game also presents players with a diverse cast that they will surely come to love. Most of it, of course, is thanks to Tatsuro Iwamoto, who designed the characters and is well-known for his work on the Ace Attorney series.
Meanwhile, the battles themselves give the feeling of a classic SMT although it is streamlined for the mobile experience. Most monsters and moves are kind of familiar, as well as the trial-and-error element where you need to try and find the enemy’s weak point in order to succeed. In addition, the controls are great as it even lets you play with one hand in portrait mode.
Since the game is free-to-play, there are bound to be some in-app purchases offerings that will help generate some income for the developers, that is, aside from the ads that frequently pops on the screen.
Of course, you can always choose not to purchase anything. In case you do decide to purchase some gems, which is one of the game’s currencies, the rate for 90 gems is $3, which I think is a bit expensive. Also, you will notice that there are times when the game is obviously trying to get you to spend some money. For instance, it will offer some form of discounts or some limited edition grabs, which I think will appeal more to players who are extremely competitive and obviously rich.
Overall, the game has the two most important elements, which are story and combat, neatly in place. It offers great graphics and is easy to play, which I think is necessary for a great mobile game experience.